
Made force flip a default option for the Direct Draw blitter Made the Enhanced blitter the default for normal builds
FB ALPHA V0.2.97.39 STREET FIGHTER III CODE
Updated modern Windows builds to use the Segoe font recommended by Microsoft įixed broken background issue in Ashura Blaster įixed animated background in Universal's Space Raider Īdded experimental SekBurnUntilInt() code to the 68k core įixed layer alignments and screensize in Ajax / Typhoon įix shadow/highlights for 2-cell column vscroll in Megadrive, in particular fixes the intro to Trouble Shooter / Battle Mania įix Super Real Darwin sprite:tile priorities įix timing inconsistencies / framerate issues on some Win 10 machines (high precision timer) įix Galaxian-custom sound that dink broke Īdd ability to rotate player digitally in Forgotten Worlds įix layer priorities in G-Loc (gloc) įix cutscene crystal ball in some sets of Altered Beast įixed broken sound in Puzzle King (4in1boot) ĭisabled Force 16-bit emulation by default, can still be enabled by user, but causes issues with some systems, eg, Taito F3 Remove unneeded DWM and MDI code, causes issues in Win10 Puzzle Bobble 4: missing end-of-round you won/lost animations Separate Force 16-Bit Video option between D3D Enhanced blitter and DX9 Alt blitter įixed scfinals coin-up issue with a kludge įixed missing background layer in Bio-ship Paladin level 2 įixed an issue with Pururun's sound Īrabian Magic: ugly line down the screen at stage start, caused by off-by-one clipping Īrabian Magic: missing text in the cutscenes Speed-up the Game List (F6) window considerably įixed 16-bit rendering for most games on Konami and Metro hardware įixed 16-bit RGB555 rendering in Taito F3
FB ALPHA V0.2.97.39 STREET FIGHTER III FULL
Restore MSVC full optimisation (should see slightly faster performance)

However, I still don't understand how the FBA metadats in this repository were generated, as FBA_dat_gen.py only seems to only generate a single dat file for what I assume to be the fba-split romset.Font-family : verdana, lucida, sans-serif If I can get something proper, I will open a pull request for it. I am going to try to use that script to generate a new dat for FB Alpha. I can only assume, at this point, that the fba-split metadata was generated from an incorrect romset or that there is a bug in the FBA_dat_gen.py script. In fact, the size for sfiii3n.zip in the fba-split metadat is way too small.

If you compare that to the entry in the fba-split metadat (see my first comment in this thread), you'll notice that it doesn't match. Name "Street Fighter III 3rd Strike: Fight for the Future (Japan 990608, NO CD)" Name "Street Fighter III 3rd Strike: Fight for the Future (Japan, 990608, NO CD)"
